2018/06/13

Face jewelry_Tear(Long)




Face jewelry_Tear(Long)

Price= 180L$
Permission=Mod Copy OK
Prim= 1prim , 1Landimpact
Demo=Yes
Script=Yes
Mesh=Yes,Rigged( none deform Bento )
content=
DDD_Face jewelry_Tear(Long)_R /(jaw)
DDD_Face jewelry_Tear(Long)_L /(jaw)
DDD_Face jewelry_Tear(Long) POP /(texture)
DDD_Face jewelry_Tear(Long)manual /(notecard)





















Face jewelry_Tear(Gem)


 Face jewelry_Tear(Gem)

Price= 130L$
Permission=Mod Copy OK
Prim= 1prim , 3Landimpact
Demo=Yes
Script=Yes
Mesh=Yes,Rigged( none deform Bento )
content=
DDD_Face jewelry_Tear(gem)_L /(jaw)
DDD_Face jewelry_Tear(gem)_R /(jaw)
DDD_Face jewelry_Tear(gem) POP /(texture)
DDD_Face jewelry_Tear(Gem)manual /(notecard)





2018/06/12

Renewal open! & mini hunt!







DownDownDown had been operating at a temporary store since relocating to the current land.

And! today! The construction of the main shop was completed! It took a long time to build a wonderful shop. Please come to see the new DownDownDown shop by all means.

We will hold a mini hunt to commemorate the renewal opening.
You get balloons (Rez type and hand type).
Please find and buy a pink gift box. There are four in all.
We do not have a deadline, at least for one month will continue so please search slowly.

DownDownDown main shop
http://maps.secondlife.com/secondlife/Nautilus%20-%20Shalim/93/246/23

Fang Mask



Fang Mask

Price= 320L$
Permission=Mod Copy OK
Prim=  1 prim , 1Landimpact
Demo=Yes
Script=Yes(texture change ~ Control by the description field )
Mesh=Yes,No rigged
content=[DDD_Fang mask/(nose)
DDD_Fang mask _manual/(note)
DDD_Fang mask_POP/(tex)










2018/06/11

Leg warmers


Leg warmers

Price=360L$
Permission=Mod Copy OK
Prim= Per one 5prim , 3Landimpact.
Demo=Yes
Script=Yes(texture change ~ Control by the description field )
Mesh=Yes,Use rigged
content=
DDD_Leg warmers_(L) / (L Upper Leg)
DDD_Leg warmers_(R) / (R Upper Leg)
DDD_Leg warmers HUD /(Top Left)
DDD_Leg warmers_AlphaA/(Alpha layer)
DDD_Leg warmers_AlphaB/(Alpha layer)
DDD_Leg warmers_description/(texture)

DDD_Leg warmers_manual / (note card)

This item is fitted mesh, the item will be deformed by the shape.
Please try DEMO before you buy. The impression at the time of wearing the item might cause unlike the "POP" by Shape.

The deformation due to Shape



description


■DDD_Leg warmers manual ■

 You can change the texture by HUD. 
Script of this item has been managed by the explanation column. 
Do not change the description field. 
 If you happen to change the description field, please put in the description field the following string. See the attached image texture corresponding portion.
Please reset the script when you have to re-link.

■Name list of the Description field■

DDD_Leg warmers_Body
DDD_Leg warmers_Metal
DDD_Leg warmers_Ribbon
DDD_Leg warmers_Cord
DDD_Leg warmers_Light


















Metal Lantern

Metal Lantern

Price=280L$
Permission=Mod Copy OK
Prim= 7prim ,  17Landimpact.
Demo=Yes
Script=Yes(texture change ~ Control by the description field )
Mesh=Yes,No rigged
content=
DDD_Metal Lantern(L)1.1/(L hand)
DDD_Metal Lantern(R)1.1/(R hand)
DDD_Metal Lantern_ manual /(notecard)
DDD_Metal Lantern_description /(texture)


■Metal Lantern_ _manual ■

You can change the texture by touching the "Metal Lantern".
The script of this product has a management with the name of the "Description" of the object. Script will work if you add the prim or unlink the item.

  •  Refer to the "Metal Lantern_description" To check the position of the description. 
  •  Please do not change the "description" of the product. Please re-enter Correct description if you happen to change by mistake. Please be careful as space key does not enter into the description field.
  •  Set as main prim, the prim containing the script. 
  • Note applies to all prims is "DDD_Metal Lantern_Handle" the Description field if you want to change the texture of the " Handle " for example. 


■Name list of the Description field■

DDD_Metal Lantern_MetalA
DDD_Metal Lantern_MetalB
DDD_Metal Lantern_Handle
DDD_Metal Lantern_Rope
DDD_Metal Lantern_Ribbon
DDD_Metal Lantern_Lamp
DDD_Metal Lantern_Stone














snorkel goggles




snorkel goggles

Price= 270L$
Permission=Mod Copy OK
Prim= 3prim , 2Landimpact
Demo=Yes
Script=Yes
Mesh=Yes,Rigged( none deform Bento )
content=
DDD_snorkel goggles /(jaw)


DDD_snorkel goggles_Mirror/(jaw)

DDD_snorkel goggles_info /(texture)
DDD_snorkel goggles_POP /(texture)
DDD_snorkel goggles_description /(texture)


DowinDownDown Flickr group


You can turn snorkelling on / off





Artificial beak

Artificial beak

Price=295L$
Permission=Mod Copy OK
Prim= 8prim , 4 Landimpact.
Demo=Yes
Script=Yes(texture change ~ Control by the description field )
Mesh=Yes,No rigged
content=
DDD_Artificial beak /(nose)
DDD_Artificial beak_description/(texture)
DDD_Artificial beak_manual / (note card)


DDD_Artificial beak_manual 

You can change the texture by touching the item. 

Script of this item has been managed by the explanation column. 
Do not change the description field. 

If you happen to change the description field, please put in the description field the following string. See the attached image texture corresponding portion.

■Name list of the Description field■
DDD_Artificial beak_Beak
DDD_Artificial beak_Belt
DDD_Artificial beak_Belt parts
DDD_Artificial beak_Cylinder
DDD_Artificial beak_Grip
DDD_Artificial beak_Code

DDD_Artificial beak_Code Light