We will change the selling method of "DDD_Fluffy Short tail (normal) with Animation HUD".
It separates into "fluffy short tail HUD (350 L $)" and "fluffy short tail (350 L $)" and sells it.
As a result, we will stop selling "DDD_Fluffy Short tail (normal) with Animation HUD" (650 L $) (November 30).
This makes it easier to produce various variations with the tail alone or tail animation alone.
End November 30
New seals format
New seals format
And we sell the new tail at a special price!(Until November 3)
We began distributing scripts that will allow you to change the color of the light of "DDD_Hanging light bulb".
It is near the light bulb's POP, please utilize. It can not be used for items other than "DDD_Hanging light bulb".
How to use”Hanging light bulb”light color change script
This script is a dedicated script for DDD_Hanging light bulb.
Please replace the script in the hanging light bulb with this "DDD_Hanging light bulb_ColorScript".
Please note that the corresponding script differs depending on the number of light bulbs.
Please erase the originally included script.
Please put the note card in the Hanging light bulb.
Please enter the color of the light in the title of that note card. (Example <1.0, 1.0, 1.0>)
If you enter a value other than the vector type in the title of the note card, an error will be displayed.
DDD_Fluffy Short tail(normal) with Animation HUD
Price= 650L$ → 486L$ (Pre-sale & 25% OFF)
Permission=Mod Copy OK
Prim= Tail 2prim , 12Landimpact / HUD 9 prim , 8 Landimpac
Demo=Yes
Script=Yes
Mesh=Yes,Rigged( none deform Bento )
content=
DDD_Fluffy Short tail(normal)_tail/(Tail Base)
DDD_Fluffy Short tail HUD/(Center 2)
DDD_How to use Tail(En/Jp)/(Notecard)
DDD_How to use "fluffy short tail HUD"(En/Jp)/(Notecard)
DDD_Fluffy-Short-tail(normal)_POP/(Texture)
DDD_Fluffy Short tail HUD_Pose set/(Tail pose box)
38 texture. 6 animation. 10 pose.
Touch the tail to change the texture.
The animation of the tail wears HUD.
All animations and poses in the HUD are movements of the tail only.
You can add your pose to this HUD.
For details of animation HUD please see this page.