2014/03/25

Tongue (chocolate)


Tongue (chocolate)

Price=160L$
Permission=Mod Copy OK
Prim= 1 prim  16Landimpact
Demo=Yes
Script=Yes
Mesh=Yes,No rigged
content=
DDD_Tongue (chocolate)(c)(mouth)
DDD_Tongue (chocolate)manual(c)(notecard)

You can change the texture by touching the "DDD_Tongue (chocolate)". 
The script of this product has a management with the name of the "Description" of the object. Script will work if you add the prim curtain or unlink the chocolate. 

  • Please do not change the "description" of the product. Please re-enter "str=DDD_Tongue (chocolate)_Choco" if you happen to change by mistake. Please be sure that the Space key does not enter before and after "str=DDD_Tongue (chocolate)_Choco". 
  •  This script will change the texture of the item that is the "str=DDD_Tongue (chocolate)_Choco"is the description field. 












Melted chocolate


Melted chocolate 

Price=130L$
Permission=Mod Copy OK
Prim= 3 prim  15 Landimpact
Demo=Yes
Script=Yes
Mesh=Yes,No rigged
content=
DDD_Melted chocolate (pattern)(c)(Mouth)
DDD_Melted chocolate (pattern)_POP(c)(texture)
DDD_Melted chocolate (pattern) description(c)(notecard)
DDD_Melted chocolate (pattern) _description (c)(texture)
DDD_Melted chocolate (pattern) description(c)(texture)

It is a chocolate plate which wears to a mouth. 
The texture of the portion of the pattern of a main part, a bird, and a center can be changed with a script. 
The central handle can also incorporate the texture prepared by itself by putting into prim inside. 
Please try on DEMO. 


■ Cautions ■ 
The script of this product is managed with the link number. 
Please do not add Prim to goods or do not cancel a link.
The Gallery Gift Shop Precedence sales & price reduction .
Sale at the TGGS hall is Mod & Trans".

■The additional method of a texture■

The texture of the pattern of the center which you prepared is incorporable into a dialog. 
  1. First, put a texture in Root prim of "DDD_Melted chocolate" (pattern). 
  2. "DDD_Melted chocolate(pattern) " is touched and a dialog menu is displayed. 
  3. After pushing a "Inventory tex" button, a texture can be changed by pushing the [<<<] or [>>>] button. 


* The permission of a texture should use what you can copy
It will be a script error if the texture which cannot do a copy will be used. 
* Two or more textures can be put in. 








Metal strawberry earrings



Metal strawberry earrings

Price=130L$
Permission=Mod Copy OK
Prim=6 prim 4 Landimpact
Demo=Yes
Script=No
Mesh=Yes,No rigged
content=
DDD_Metal Strawberry earrings_L(c) (Left Ear)
DDD_Metal Strawberry earrings_R(c)(Right Ear)









2014/03/16

Motivation switch(trans)(Permission for TGGS)


 Motivation switch(trans)(Permission for TGGS)
Price=135L$ 100L$
Permission=Mod Trans OK
Prim= 4 prim  9 Landimpact
Demo=Yes
Script=Yes(Full bright on/off)
Mesh=Yes,No rigged
content=
DDD_Motivation switch(spine)
DDD_Motivation switch description(note cord)


You can switch on / off the Fulbright part of the switch by touching the Motivation switch.
The script of this product is managed by the link number.
Don't cancel a link. Don't add Prim!

The Gallery Gift Shop Precedence sales & price reduction .
Sale at the TGGS hall is Mod & Trans".

The Gallery Gift Shop
2014/3/15~2014/4/14
Flickr
Blog




2014/03/12

Alice’s Chess rod


Alice’s Chess rod

Price=1 Play 40L$
Permission=Mod Trans OK
Demo=no
Script=Yes(Pose)
Mesh=Yes,No rigged
Item List= 13 kinds(no rare)
  • DDD_Alice's Chess rod_Queen(R)
  • DDD_Alice's Chess rod_Queen(W)
  • DDD_Alice's Chess rod_King(R)
  • DDD_Alice's Chess rod_King(W)
  • DDD_Alice's Chess rod_Rook(R)
  • DDD_Alice's Chess rod_Rook(W)
  • DDD_Alice's Chess rod_Bishop(R)
  • DDD_Alice's Chess rod_Bishop(W)
  • DDD_Alice's Chess rod_Knight(R)
  • DDD_Alice's Chess rod_Knight(W)
  • DDD_Alice's Chess rod_Pawn(R)
  • DDD_Alice's Chess rod_Pawn(W)
  • DDD_Alice's Chess rod_Alice

I made ​​a rod of chess pieces: "And What Alice Found There Through the Looking Glass". 
Pose contains 3 types. (There is a full joint and arm joints, respectively) 
I have put a free one pose of the arm. For when you want to combine more than one pose.

"Alice in RMK Gothic2014" precedence sale.

I will be on sale in the main shop after a period. 



pose [Two/F]

pose [One]



pose [Behind]





2014/03/02

Elephantbee (RMK Bunny Hunt 2014 prize)

Elephantbee (rez)
Elephantbee (RMK Bunny Hunt  2014 prize)
Permission=Mod Copy OK
Prim= rez1 prim  3 Landimpact / wear & small 1 prim  2 Landimpact 
Script=Yes(wear/rez)
Mesh=Yes,No rigged
content=
DDD_Elephantbee(wear)(hand hold)
DDD_Elephantbee(rez)(chair)
DDD_Elephantbee(small)

He appeared only slightly in Through the Looking-Glass.

DownDownDown's prize giver is here.

Alice in RMK Gothic2014
2014 3/1~3/31(Mon.)
HUNT,Alice Market, Dance Show
Start point
Alice Market

Ivent Blog
RMK Gothic Blog
Flickr
How to bunnyhunt(English)



Because it can not be overwritten pose with the built-in animation doll.
The inconvenience to the shooting. 
I have placed a hand hold pose of 0L $. 
It is next to the prize giver. 


DDD_Elephantbee(wear)


Sim that has been decorated 



DDD_Elephantbee(wear)